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Thinfilm and Inventables offer Arduino-Powered Development Kit
Available to Inventables' community of technology innovators: Printed Rewritable Memory Development Kit
Demonstrates how to write and rewrite a printed memory sticker.
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Playground-ready reference game powered by Thinfilm Memory
The OBA game demonstrates Thinfilm’s rewriteable memories for interactive toys and games. Through the game levels you evolve the Oba inhabitants and mature their capabilities and powers. The goal is to save the dying OBA Solar Systems.
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Interactive: The low cost printed memory allows saving of status, scores, and avatar personalities in a playground-ready interactive hand-held game for kids 5-8. Cost effective: Thinfilm’s unique memory technology cost effectively connects the playground to the online world and powers interactivity that has so far been restricted to online games. Collect and evolve: Cards with Thinfilm MemoryTM store your game status. Playground-ready handheld game: The OBA game includes a handheld game console that accesses the Thinfilm Memory cards and plays the game.
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Interactive Toys and Games Powered by Thinfilm Memory Thinfilm bridges the gap. From classic toys and cards to electronic and online experiences. Monetize online properties with rewritable value cards and playground-ready handheld consoles. As children move from classic toys and collectable card games to electronic and online experiences at younger ages, there is a need to bridge the gap between these two worlds, and help children continue to enjoy playground-ready toys and games by creating a compelling interactive experience that leverages their online play. Thinfilm has developed a rewritable memory label that can be attached to cards, toys, and other flat or smoothly curved surfaces. With a Thinfilm memory, these toys and collectable cards become programmable by the child and can contain personalized names, unique combinations of character properties, and personal carry items. Each memory contains twenty bits of data, which corresponds to a table with over a million rows of yes/no values, and can be read by a low-cost reader/writer that is available either as a stand-alone handheld console, or as components that can be integrated into a figurine base, board game, or other compact holder. Pressure-less contacting is assured by use of z-strips, and the read/write operation occurs in less than a second, nearly instantatneously. Read more: |

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